Ben Davies
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About Me

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I am a game developer specializing in technical art, with a focus on shader programming, tool creation, workflow automation, procedural modeling, and simulation.

From a young age, I've had an interest in game development and the opportunities it provides for blending art and technology. This passion would lead me to study at Champlain College, where I graduated with a major in Game Art and Animation and a minor in Game Programming in 2022, before being hired by Infinity Ward.

Despite my relatively short career, I have had the privilege to work on a number of shipped titles in the indie and AAA space including LEGO Worlds, Not Quite Immortal, Modern Warfare II (2022), Warzone 2.0, and Modern Warfare III (2023).
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Outside of my work, I enjoy a number of hobbies including hiking, biking, writing, and making music. I am also an avid LEGO fan, and have written for the  New Elementary blog since 2018, and have appeared on the Bricks N' Bits podcast. 
©2022 Benjamin Davies​
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